About
I’m a UX/UI Designer and Design Engineer based in Milan.
I’ve worked on digital products, games, and websites, with a strong focus on structure, systems, and complex user flows.
I’m less interested in visual polish and more in how things behave over time.
That’s where I do my best work.
What do you work on?
I work on complex applications rather than showcase websites. I’m comfortable with products that have rules, states, and evolving requirements, where clarity comes from structure instead of visual emphasis.
How do you approach design?
I approach design as a system. I focus on relationships, constraints, and consistency, trying to understand how decisions affect the product as it grows.
What are you not focused on?
I don’t focus on graphic production such as illustrations, 3D modeling, animations, or posters. When a project needs that kind of visual work, I collaborate with graphic designers or other artists. My focus remains on interface design and system structure.
Do you work close to code?
Yes. I collaborate closely with developers and care about how interfaces are implemented, scaled, and maintained. This helps keep design decisions grounded in reality.
What kind of projects are a good fit?
Projects that deal with complexity seriously and value long term clarity. Applications, tools, and products that need to remain understandable as they evolve.